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    Main » 2009 » September » 9 » ScummVM-1.1.0svn44615
    ScummVM-1.1.0svn44615
    00.27.19
    ScummVM-1.1.0svn44615   updated 04.10.2009

    ScummVM team present

    downscale support for 640x400, 640x480 gfx-mode games

    ScummVM::Home









    motoezx port (Motorola A1200, ROKR E6, A1600)

    ScummVM-1.1.0svn44615.pkg
    ScummVM-1.1.0svn44615.pkg

    motomagx port (Motorola Z6, V8)

    ScummVM-1.1.0svn44615.mpkg
    ScummVM-1.1.0svn44264.mpkg
    ScummVM-1.1.0svn44615.pep

    motomagx port (Motorola E8, EM30, ZN5, U9)

    ScummVM-1.1.0svn44615.mgx
    ScummVM-1.1.0svn44264.mgx

    For motoezx:  requirements:
    sdl-games-enviroment>=21.08.2009

    for motomagx-mpkg requirements :
    .Games folder on memory card
    libs-motoZ6-mpkg-v5.tar.gz (extract lib dir in /mmc/mmca1/.system)

    for motomagx-pep requirements
    .Games folder on memory card
    SDLLib_1_2.pep

    for motomagx-mgx requirements
    games folder on memory card

    libs for Motorola E8, EM30
    libs-motoE8.zip (extract lib dir in /mmc/mmca1/games)
    libs for Motorola ZN5, U9 
    lib_MotoZN5.zip (extract lib dir in /mmc/mmca1/games)

    About Game control:
    motomagx build have internal keymapper
    after first start scummvm keys assingned randomly
    for remapping key
    must edited file
    games/.scummvmrc

    after line
    [keymapper]

    KeyMap setting tested with Motorola Z6 (pep build) by Pantamorph

    [keymapper]
    keymap_global_SKCT=BACKSPACE
    keymap_global_MENU=SPACE
    keymap_global_REMP=ASTERISK
    keymap_global_VIRT=F9
    keymap_gui_CLOS=ESCAPE
    keymap_gui_CLIK=BACKSPACE
    keymap_global_PAUS=TAB
    keymap_global_SKLI=2
    keymap_gui_VIRT=F9
    keymap_gui_REMP=SPACE


    KeyMap setting tested with Motorola ZN5 (mgx build) by Junior Passos

    [keymapper]
    keymap_global_SKCT=BACKSPACE
    keymap_global_PAUS=F9
    keymap_global_REMP=HASH
    keymap_global_VIRT=TAB
    keymap_gui_CLOS=ESCAPE
    keymap_gui_CLIK=BACKSPACE
    keymap_global_MENU=ESCAPE
    keymap_global_SKLI=ASTERISK
    keymap_gui_VIRT=TAB
    keymap_gui_REMP=CLEAR

    Big Thanks to ScummVM Team for help
    When Dream Come True :)


    Views: 44501 | Added by: lubomyr | Rating: 5.0/2 |
    Total comments: 261 2 3 »
    26 Zakrzewska Daria Chojnice katastrofa chór  
    0
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    25 za złożyć Krzysztof Rzepczyk  
    0
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    24 lomasyxun  
    0
    http://www.tekila-et-ses-amis.net/ 91740499863 http://www.hd-digitalsat.com/ 01492553198 http://www.isabelmarantsneakerspascher.info/
    Hello. And Bye.

    23 Pantamorph  
    0
    I updated the versions at the ScummVM Forum
    You can always download new builds here:
    http://forums.scummvm.org/viewtopic.php?p=53708

    21 Junior Passos  
    0
    Thanks lubomyr. This is my config.
    Work Perfectly.

    [keymapper]
    keymap_global_SKCT=BACKSPACE
    keymap_global_PAUS=F9
    keymap_global_REMP=HASH
    keymap_global_VIRT=TAB
    keymap_gui_CLOS=ESCAPE
    keymap_gui_CLIK=BACKSPACE
    keymap_global_MENU=ESCAPE
    keymap_global_SKLI=ASTERISK
    keymap_gui_VIRT=TAB
    keymap_gui_REMP=CLEAR


    22 lubomyr  
    0
    Thanks Junior Passos
    for testing and keymap setting for Motorola ZN5 smile

    19 Junior Passos  
    0
    Great job. Thank you.
    I have a problem in the ZN5, which starts after the game has no way out.
    I've used the red button but only gives pause the game, he quits.
    How to fix this?

    20 lubomyr  
    0
    for key remapping
    must edited file
    games/.scummvmrc

    after line
    [keymapper]

    try and post result


    18 LEONIDE  
    0
    O!LI!I!L111111
    SPART NAHUI!!!!!!!!!!111111111111111111111

    16 deepak  
    0
    Yes the internal key mapper is much better than the e8 sdk-lib one.
    Thanks a lot for your support lubomyr.
    Is it ok if I make a mgx out of this and release it for e8 in mmus.us forum?
    Full credits will go to you !!! :D

    17 lubomyr  
    0
    ok

    if all ok
    motomagx build will be with internal keymapper
    and add making mgx-packet in ports.mk


    15 lubomyr  
    0
    rebuild scummvm with internal keymapper
    http://www.mediafire.com/?knzztwowdjy
    but keymapper in development, and not finished
    can work incorrect

    .Games/.scummvmrc

    [keymapper]


    14 lubomyr  
    0
    Unknown key message in log file it very bad
    i think is serious problem with sdl-lib

    All other sdl-lib for motorola platform (a1200, Z6)
    auto assign on phone keys main function SDLK_PLUS, SDLK_MINUS, SDLK_RETURN, SDLK_SPACE, SDLK_PAUSE
    and all this keys will be used in pep-version


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